Brawler (Profession)

Profession Overview
Brawler is one of the basic starting professions that branches off into 4 elite professions: Teras Kasi Artist, Fencer, Swordsman and Pikeman. Brawler also branches off into 2 hybrid professions: Commando and Smuggler. Brawler abilities are designed around personal combat. The abilities include weapon certifications as well as special techniques. The Brawler abilities also have bonuses to hit and to damage (including unarmed bonuses).

This profession requires 77 skill points to master.

Experience requirements to master:


 * One Handed Weapons: 91,000 (granted by using one handed melee weapons)
 * Pole-Arm Weapons: 91,000 (granted by using designated pole arm weapons)
 * Two-Handed Weapons: 91,000 (granted by using designated two handed weapons)
 * Unarmed Combat : 91,000 (granted by using vibro knuckler or bare handed)

AP Experience: 0

Skill Modifiers

 * One-handed Center of Being Duration
 * One-handed Melee Center of Being Efficacy
 * One-handed Weapon Accuracy
 * One-handed Weapon Speed
 * Melee Defense
 * Polearm Accuracy
 * Polearm Speed
 * Taunt
 * Two-handed Melee Accuracy
 * Two-handed Melee Center of Being
 * Two-handed Melee Center of Being Efficacy
 * Two-handed Melee Speed
 * Unarmed Accuracy
 * Unarmed Center of Being Duration
 * Unarmed Center of Being Efficacy
 * Unarmed Damage
 * Unarmed Speed
 * Unarmed Toughness

Certifications

 * Basic Lance
 * Curved Sword
 * Dagger
 * Gaderiffi Baton
 * Long Vibro Axe
 * Metal Staff
 * Rantok Sword
 * Reinforced Combat Staff
 * Ryyk Blade
 * Sword
 * Two-handed Axe
 * Two-handed Cleaver
 * Two-handed Curved Sword
 * Vibro Axe
 * Vibroblade